Thursday, November 24, 2005

Project Update

In a major breakthrough in my project, my system can now deal a game of Freecell at random, play it flawlessly itself while adhering to all the rules, and report a possible solution path back to the user.

Trouble is, if I put more than three cards into the pack then it takes all the memory in the world to actually do it. Tomorrow I think I'll work on making my code a bit more efficient, because the commonly accepted target of fifty-two cards is quite a long way off.

No comments: